Ausgewählte Publikationen Sebastian Matyas


Matyas, S., Kiefer, P., Schlieder, C., Kleyer, S. (2011)
Wisdom about the Crowd: Assuring Geospatial Data Quality Collected in Location-Based Games
10th International Conference on Entertainment Computing (ICEC 2011), Vancouver, Canada,
In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings (Lecture Notes in ... and Applications, Incl. Internet/Web, and Hc); Springer-Verlag Berlin and Heidelberg GmbH & Co. K; Auflage: 1., st Edition. (19. Oktober 2011) 477 Seiten, ISBN: 978-3642244995


Matyas, S., (2011)
Gemeinschaftliche Qualitätsgesicherte Erhebung und Semantische Integration von Raumbezogenen Daten
Dissertation, In: Schriftenreihe: Bamberger Beiträge zur Wirtschaftsinformatik und Angewandten Informatik, University of Bamberg Press, ISBN 978-3-86309-002-9,



Matyas S., Wullinger, P., and Matyas C. (2009)
Building Geospatial Data Collections with Location-Based Games
In: KI 2009: Advances in Artifical Intelligence, Proceedings of the 32nd Annual German Conference on AI, Paderborn, Germany, Sept. 2009, (eds.) Bärbel Mertsching, Marcus Hund, Zaheer Azis, pp 703-710, Springer Verlag, LNAI 5803, ISBN 978-3-642-04616-2

Matyas, S., Matyas, C., Mitarai, H., Kamata, M., Kiefer, P. and Schlieder, C. (2009)
Designing Location-based Mobile Games – The CityExplorer Case Study.
In: Digital Cityscapes: Merging Digital and Urban Playspaces, (eds.) Adriana de Souza e Silva and Daniel M. Sutko, Peter Lang Publishers, NY, ISBN 978-1-4331-0532-6, pp. 187-203


Matyas, S., Matyas, C., Schlieder, C. and Kiefer, P. (2008)
CityExplorer - A Geogame Extending the Magic Circle
In: Hegering, Heinz-Gerd ; Lehmann, Axel ; Ohlbach, Hans-Jürgen ; Scheideler, Christian (Hrsg.) : TU München (Veranst.) : INFORMATIK 2008, Beherrschbare Systeme - dank Informatik (38. Jahrestagung der Gesellschaft für Informatik 2008, Workshop on Mobile Gaming München 8. - 13. September). Bd. 1. München : Gesellschaft für Informatik, 2008, S. 503-504. (LNI Bd. 133) - ISBN 978-3-88579-227-7
[Link: PDF(1.0 MB, 2 Seiten) (Revised Version)]

Matyas, S., Matyas, C., Kiefer, P., Schlieder, C., Mitarai, H. and Kamata, M.  (2008).
Designing Location-based Mobile Games with a Purpose - Collecting Geospatial Data with CityExplorer.
In: ACM International Conference Proceeding Series; Vol. 352,
Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp 244-247; ISBN:978-1-60558-393-8
[Link: PDF(1.9 MB, 4 Seiten) (Preprint)]

Kiefer, P., Matyas, S., and Schlieder, C. (2008)
Geogames - Intention recognition and data quality in location-based gaming
In: Sabine Timpf (ed), Journal KI (Artificial Intelligence) of the German Computer Science Society, Special Issue on Artificial Intelligence & Spatial Mobility,
KI - Zeitschrift Künstliche Intelligenz (Themenschwerpunkt: KI und Räumliche Mobilität), August, 3/08, pp.29-33, ISSN 0933-1875


Matyas, S. (2007)
Playful Geospatial Data Acquisition by Location-based Gaming Communities
The International Journal of Virtual Realities (IJVR) 6(3), 2007, pp. 1-10 (, IPI Press, ISSN 1081-1451
This is an extended version of the ICEC 2007 paper. 

Matyas, S. (2007)
Playful Geospatial Data Acquisition by Location-based Gaming Communities
Presented at the 6th International Converence on Entertainment Computing (ICEC 2007), Jiao Tong University, Shanghai, China
This paper is published in the IJVR as an extended version. The submitted and accepted paper for the conference can be found here(548.9 KB, 12 Seiten).

Matyas, S. (2007)
Collaborative Spatial Data Acquisition - A Spatial and Semantic Data Aggregation Approach
In: M. Wachowicz, L. Bodum (eds.) Proceedings of AGILE 2007, Aalborg University, Denmark, ISBN 978-87-918-3004-4,
[Link: PDF(450.6 KB, 6 Seiten)]

Kiefer, P., Matyas, S., and Schlieder, C. (2007)
Geogames – Integrating Edutainment Content in Location-Based Games
Carsten Magerkurth, Carsten Röcker (eds.): Concepts and Technologies for Pervasive Games - A Reader for Pervasive Gaming Research vol. 1. Shaker Verlag, November 2007, ISBN: 978-3-8322-6223-5, pp. 127-152
[bib(599.0 B)]

Schlieder, C., Matyas, S., and Kiefer, P. (2007)
Learning about Cultural Heritage by Playing Geogames
In: Borries, F., Walz, St. P., Böttger, M.: Space Time Play: Synergies Between Computer Games, Architecture and Urbanism, Sept. 2007, Birkhäuser, ISBN 978-3-7643-8414-2, Approx. 495 p., 500 illus., 500 in colour, Hardcover
[bib(499.0 B)]

Kiefer, P., Matyas, S., and Schlieder, C. (2007)
Playing Location-based Games on Geographically Distributed Game Boards
In: Magerkurth et al. (eds): 4th International Symposium on Pervasive Gaming Applications (PerGames 2007), Salzburg, Austria, Shaker Verlag Aachen 2007, ISBN 978-3-8322-6288-4, pp. 63-71
[PDF (Preprint)(1.4 MB, 9 Seiten)] [bib(454.0 B)]

Kiefer, P., Matyas, S., and Schlieder, C. (2007)
Playing on a line: Location-based games for linear trips
In: Bernhaupt, R., and Tscheligi, T. (eds): International Conference on Advances in Computer Entertainment Technology (ACE 2007), Salzburg University Austria, ACM, ISBN 978-1-59593-640-0, pp. 250-252
[ACM Digital Library(440.0 B)]


Schlieder, C., Kiefer, P., and Matyas S. (2006)
Geogames - Designing Location-based Games from Classic Board Games
IEEE Intelligent Systems 21(5), Special Issue on Intelligent Technologies for Interactive Entertainment, Sep/Okt 2006, pp. 40-46
[PDF] [bib(401.0 B)]

Schlieder, C., Kiefer, P., and Matyas, S. (2006)
Geogames - Ortsbezogene Spiele als neue Form des Edutainment,
In: i-com: Zeitschrift für interaktive und kooperative Medien, Volume 5, Issue 3/2006, ISSN 1618-162X, pp. 5-12
[Publisher(396.0 B)]

Kiefer, P., Matyas, S., and Schlieder, C. (2006)
Learning about Cultural Heritage by Playing Geogames
In: Harper, R., Rauterberg, M., Combetto, M. (eds.): Proc. 5th Int. Conference on Entertainment Computing (ICEC 2006), Springer LNCS 4161, pp. 217-228
[SpringerLink(446.0 B)]

Kiefer, P., Matyas, S., and Schlieder, C. (2006)
Systematically Exploring the Design Space of Location-based Games
In: Pervasive 2006 Workshop Proceedings, Poster presented at PerGames2006, 07. May 2006, Dublin, Ireland, ISBN 3-00-018411-2, pp. 183-190
[PDF(47.2 KB, 8 Seiten)] [bib(455.0 B)]


Matyas, S., Schlieder, C. (2005)
Generating Content-related Metadata for Digital Maps in Built Heritage,
Salvador Sanchez-Alonso (ed.), Proceedings of the First on-Line conference on Metadata and Semantics Research (MTSR'05): Advances in Metadata Research, 21.-30. November 2005, Rinton Press Inc., ISBN 1-58949-053-3

Schlieder, C., Kiefer, P., Matyas, S. (2005 Preprint)
Geogames: A Conceptual Framework and Tool for the Design of Location-Based Games from Classic Board Games,
In: Maybury, M., Stock, O., Wahlster, W. (eds.): Proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2005), Nov.30-Dec.2, 2005, Madonna di Campiglio, Italy, Springer (LNAI 3814) Berlin Heidelberg, pp. 164-173
[Preprint PDF(242.1 KB) - 128 KB ] [ BibTex: bib(648.0 B) ] [ Copyright © Springer-Verlag: SpringerLink ]

Kiefer, P., Matyas, S. (2005)
The Geogames Tool: Balancing spatio-temporal design parameters in location-based games,
In: Mehdi, Q., Gough, N. (eds.): Proceedings of the 7th International Conference on Computer Games: Artificial Intelligence, Animation, Mobile, Educational and Serious Games (CGAMES 2005), Nov.28-30, 2005, Angoulême, France, Univ. of Wolverhampton, School of Comp. and Inf. Techn., ISBN 0-9549016-2-6, pp. 216-222
[PDF(259.4 KB, 8 Seiten) - 258 KB ] [ BibTex: bib(597.0 B) ]

Kiefer, P., Matyas, S., Schlieder C. (2005)
State space analysis as a tool in the design of a smart opponent for a location-based game,
In: Masuch, M., Hartmann, K., Beckhaus, S., Spierling, U., Sliwka, F. (eds.): Proceedings of the Computer Science and Magic 2005, GC Developer Conference Science Track, Aug.16-18, 2005, Leipzig, Germany, Messe Leipzig, ISBN  3-9804874-3-1
[PDF(2.8 MB, 6 Seiten) - 2,8 MB ] [ BibTex: bib (612.0 B)] [ Link: CityPoker ]


Matyas, S. (2004)
Autorenwerkzeug für die Erstellung personalisierbarer Routenbeschreibungen aus georeferenzierten Inhalten,
Diplomarbeit, Otto-Friedrich-Universität Bamberg, 164 Seiten
[ZIP - 8,4 MB ] [Table of Content PDF(28.7 KB)- 30 Kb]